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Simplify webrtc lib folder structure
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@@ -116,9 +116,9 @@ env.Append(LIBPATH=[godot_cpp_lib_dir])
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env.Append(LIBS=['%sgodot-cpp.%s.%s.%s' % (lib_prefix, target_platform, target, target_arch)])
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# WebRTC stuff
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webrtc_dir = "lib/webrtc"
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webrtc_dir = "webrtc"
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lib_name = 'libwebrtc_full'
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lib_path = webrtc_dir + '/lib/' + target_platform
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lib_path = os.path.join(webrtc_dir, target_platform)
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if target_arch == '64':
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lib_path += '/x64'
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