Files
tps-demo/player/bullet/effect/Plane.tres
2020-12-25 20:58:25 +01:00

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[gd_resource type="ArrayMesh" format=2]
[resource]
resource_name = "Plane"
surfaces/0 = {
"aabb": AABB( -1, -1, 0, 2, 2, 1e-05 ),
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"array_index_data": PoolByteArray( 0, 0, 3, 0, 1, 0, 0, 0, 2, 0, 3, 0 ),
"blend_shape_data": [ ],
"format": 97559,
"index_count": 6,
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 4
}