diff --git a/enemies/red_robot/red_robot.gd b/enemies/red_robot/red_robot.gd index 8e0269f..1f6db42 100644 --- a/enemies/red_robot/red_robot.gd +++ b/enemies/red_robot/red_robot.gd @@ -143,6 +143,7 @@ func _physics_process(delta): if not player: animation_tree["parameters/state/current"] = 0 # Go idle. + velocity = move_and_slide(gravity * delta, Vector3.UP) return if state == State.APPROACH: