diff --git a/AutomaticBugs/BasicData.gd b/AutomaticBugs/BasicData.gd index 3ba8ea6..39369bc 100644 --- a/AutomaticBugs/BasicData.gd +++ b/AutomaticBugs/BasicData.gd @@ -228,6 +228,7 @@ var disabled_classes: Array = [ "Semaphore", "Mutex", "GodotSharp", + "ThemeDB", # Class which is non instantable, and have non instantable childrens, but # is used as argument "Node3DGizmo", diff --git a/CreatingAllThings/CreatingAllThings.gd b/CreatingAllThings/CreatingAllThings.gd index 82d4b61..47aa5f3 100644 --- a/CreatingAllThings/CreatingAllThings.gd +++ b/CreatingAllThings/CreatingAllThings.gd @@ -1,7 +1,7 @@ extends Node2D var available_classes: Array = [] -var exeptions: Array = ["AppProtocol", "SceneTree", "EditorSettings", "ProjectSettings", "InputEventShortcut", "InputMap"] +var exeptions: Array = ["AppProtocol", "SceneTree", "EditorSettings", "ProjectSettings", "InputEventShortcut", "InputMap", "ThemeDB"] func _ready():