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4.2.1-stable
godot/main
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bruvzg 455e8f0e33 [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
(cherry picked from commit d48524a3f4)
2023-12-07 10:27:09 +01:00
..
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
Tweak the editor splash screen color to better match the default theme
2021-03-17 22:57:35 +01:00
main_timer_sync.cpp
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main_timer_sync.h
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main.cpp
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-07 10:27:09 +01:00
main.h
Fix thread IDs.
2023-04-24 15:13:58 +02:00
performance.cpp
Fix 'Navigation Process' monitor initialization
2023-01-13 23:47:31 +01:00
performance.h
Add NavigationServer Performance Monitor
2023-01-08 22:58:21 +01:00
SCsub
Remove editor splash screen with sponsors logo
2021-11-30 12:47:25 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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