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3.4.2-stable
godot/modules/gridmap
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Cory Petkovsek 686780e289 Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
(cherry picked from commit 3d20218dae)
2021-12-09 22:02:00 +01:00
..
doc_classes
doc: Remove obsolete files
2021-11-05 16:11:18 +01:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
grid_map_editor_plugin.cpp
Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
2021-12-09 22:02:00 +01:00
grid_map_editor_plugin.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
grid_map.cpp
Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
2021-12-09 22:02:00 +01:00
grid_map.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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