Files
godot/editor
Haoyu Qiu dff81b25cd Fix TextEditor not checking Standard highlighter in non-English UI
When using non-English UI, there were `Index p_idx = -1 is out of bounds (items.size() = 2).`
errors on on startup if any text file is open in the script editor. And clicking the Standard
highlighter option does not check that menu item.

This is caused by `TextEditor` searching for that menu item with unlocalized text. As already
did in `ScriptTextEditor`, this PR stores and searches for menu item with `TTR`ed text.

(cherry picked from commit a66339a549)
2021-08-18 23:27:43 +02:00
..
2021-06-17 13:25:29 +02:00
2021-02-18 12:23:25 +01:00
2021-02-18 12:23:25 +01:00
2021-02-18 12:23:25 +01:00