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3.2.2-stable
godot/scene
History
Pedro J. Estébanez 0f0360702b Handle gone TabContainer popup nicely
2020-06-24 19:31:26 +02:00
..
2d
Revert "Implement Skew in Node2D"
2020-06-22 10:26:06 +02:00
3d
Check for motion in cast_motion() before doing Bullet convexSweepTest().
2020-06-21 16:28:01 +01:00
animation
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
audio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
debugger
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
gui
Handle gone TabContainer popup nicely
2020-06-24 19:31:26 +02:00
main
Fix signal duplication bug when duplicating node with instanced children
2020-06-11 09:37:47 +08:00
resources
Bind Shape2D draw method
2020-06-18 10:51:44 +02:00
register_scene_types.cpp
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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