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ffcfd9c8ea72a725e4fde94cb36498a2b2cc16b2
godot/scene
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Rémi Verschelde 008e0748c1 Merge pull request #37349 from lawnjelly/kessel32_1
GLES2 2d Batch rendering (across items)
2020-04-17 12:55:33 +02:00
..
2d
Handle huge offset values in Path2D and Path3D set_offset
2020-04-16 11:45:40 +02:00
3d
Run SpringArm3D's process within physics.
2020-04-16 12:57:22 +02:00
animation
Fixed IK rotation issue
2020-04-16 11:42:07 +02:00
audio
Reduce AudioStreamPlayer's pitch_scale max value
2020-02-18 14:19:51 +01:00
debugger
Fix profiler frame number stops updating when window is minimized
2020-04-16 12:01:52 +02:00
gui
Add "node_unselected" signal for GraphEdit
2020-04-16 16:56:58 +03:00
main
Items and draw calls added to IDE Monitor in '2d' section
2020-04-16 11:52:22 +01:00
resources
Add style for highlighted Slider grab area
2020-04-16 12:47:17 +02:00
register_scene_types.cpp
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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