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godot/scene
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Tomasz Chabora 0200db15cc Fix VisibilityEnabler2D behavior on start
(cherry picked from commit d0c5d91032)
2020-05-11 10:33:38 +02:00
..
2d
Fix VisibilityEnabler2D behavior on start
2020-05-11 10:33:38 +02:00
3d
Fix bug with AudioStreamPlayer3D audio position
2020-05-07 13:37:06 +02:00
animation
Fix: Tween always return true for _get(), _set()
2020-05-06 23:29:45 +02:00
audio
Reduce AudioStreamPlayer's pitch_scale max value
2020-02-18 14:19:51 +01:00
debugger
Fix profiler frame number stops updating when window is minimized
2020-04-16 12:01:52 +02:00
gui
Improved go-to definition (Ctrl + Click)
2020-05-11 09:33:21 +05:30
main
Items and draw calls added to IDE Monitor in '2d' section
2020-04-16 11:52:22 +01:00
resources
(3.2) Some fixes for canvas item visual shader inputs
2020-05-05 12:21:25 +03:00
register_scene_types.cpp
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
2020-03-05 13:09:49 -08:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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