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eaae4b6408361eb34363adcb22a08046f43147f4
godot/platform
History
bruvzg e1c1bb03ea Prevent recursive _dispatch_input_event calls, improve focus regain on window deletion.
2020-03-26 23:22:04 +02:00
..
android
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
haiku
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
iphone
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
javascript
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
linuxbsd
Add macOS DisplayServer implementation.
2020-03-26 16:24:05 +01:00
osx
Prevent recursive _dispatch_input_event calls, improve focus regain on window deletion.
2020-03-26 23:22:04 +02:00
server
Multiple changes to DisplayServerX11
2020-03-26 15:49:54 +01:00
uwp
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
windows
Implemented drag and drop across windows, both OS and embedded.
2020-03-26 15:49:46 +01:00
register_platform_apis.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Drop support for Python 2
2020-03-25 15:25:37 +01:00
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