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e41577abdf4925735da7ee88e9da85e484a7e4fc
godot/scene
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Thaddeus Crews 2327a82357 Merge pull request #115125 from TokageItLab/clear-os-fadeout-fire
Clear fade-out on request firing in AnimationNodeOneShot
2026-02-23 11:59:17 -06:00
..
2d
Add move semantics to RBMap and RBSet. Make copy constructors explicit.
2026-02-20 20:47:15 +01:00
3d
Tidy up includes in scene/main and scene/debugger
2026-02-19 15:09:29 +01:00
animation
Merge pull request #115125 from TokageItLab/clear-os-fadeout-fire
2026-02-23 11:59:17 -06:00
audio
Use actual class names in resource type hints
2026-01-29 21:07:56 +01:00
debugger
Tidy up includes in scene/main and scene/debugger
2026-02-19 15:09:29 +01:00
gui
Merge pull request #116628 from bruvzg/fkbd
2026-02-23 11:59:14 -06:00
main
Include some headers explicitly in some important spots, to estimate include costs better.
2026-02-20 15:33:03 +01:00
resources
Add move semantics to RBMap and RBSet. Make copy constructors explicit.
2026-02-20 20:47:15 +01:00
theme
Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
property_list_helper.cpp
Add PropertyListHelper to Curves
2026-02-11 20:25:27 +01:00
property_list_helper.h
Add PropertyListHelper to Curves
2026-02-11 20:25:27 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add AwaitTweener
2026-02-16 17:41:32 +01:00
register_scene_types.h
…
scene_string_names.h
…
SCsub
…
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