Files
godot/modules
George Marques e360dc9a79 GDScript: Remove self static reference and create one on calls
This is needed because of the new changes to Variant. The reference
counter is increased by adding it to a Variant, which means no GDScript
will be freed (or will be double freed if manually freed somewhere).

(cherry picked from commit 4d960efafc)
2020-10-29 21:04:57 +01:00
..
2020-10-06 00:23:25 +03:00
2020-10-06 00:23:25 +03:00
2020-09-29 08:54:44 +02:00
2020-07-03 13:17:57 +02:00