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d453b59cba767c9b6e7ee1331a56322617e6d8e7
godot/scene
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Michael Alexsander d453b59cba Make invisible SplitContainer nodes correctly calculate the minimal size of its children
(cherry picked from commit e4d56e4c62)
2021-07-06 11:10:46 +02:00
..
2d
Enable Camera2D smoothing on limit change
2021-07-06 11:10:35 +02:00
3d
Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x
2021-07-01 10:01:33 +02:00
animation
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
audio
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
debugger
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
gui
Make invisible SplitContainer nodes correctly calculate the minimal size of its children
2021-07-06 11:10:46 +02:00
main
Remove duplicate WARN_PRINTS macro
2021-06-18 12:57:59 +01:00
resources
Allow a top and bottom radius equal to 0 in CylinderMesh
2021-06-29 14:02:22 +02:00
register_scene_types.cpp
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
scene_string_names.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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