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d3cc9c0bf191491ea3beaa47c7ba46dcd0af38e2
godot/modules/gdscript/editor
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jude-lafitteIII d3cc9c0bf1 Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript
2019-04-25 13:44:27 +01:00
..
gdscript_highlighter.cpp
Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript
2019-04-25 13:44:27 +01:00
gdscript_highlighter.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
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