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cf04aabef13629b01d6bbf724ca1ab60e041d656
godot/scene
History
George Marques b8671b61fc Fix _input being mistakenly called twice on script
Instead it calls both the script and the native method.
2020-08-03 08:40:08 -03:00
..
2d
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
2020-07-11 19:05:48 +01:00
3d
Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true
2020-07-27 20:18:16 +03:00
animation
Merge pull request #39801 from ChristopheLY/tween-bool-state
2020-07-20 22:23:43 +02:00
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Fix TextEdit line width cache not being updated
2020-07-29 21:42:38 +01:00
main
Fix _input being mistakenly called twice on script
2020-08-03 08:40:08 -03:00
resources
Fix small reconnection bug in visual shader
2020-07-31 10:40:05 +03:00
register_scene_types.cpp
Added UniformRef visual shader node
2020-07-28 14:44:53 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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