Logo
Explore Help
Sign In
godotengine/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 06:11:29 +03:00
Code Issues Packages Projects Releases Wiki Activity
Files
cce7e6c9d6690c1ff0fac05ca06f0831432246cd
godot/platform/android/java/app
History
Marcel Admiraal cce7e6c9d6 Use current androidx Fragment library instead of legacy libraries
(cherry picked from commit 23311a6ed3)
2021-09-19 11:37:19 +02:00
..
assetPacks/installTime
Add support for Play Asset Delivery.
2021-09-15 06:02:53 -07:00
assets
Enable doNotStrip when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
res
Fix custom boot splash image scaling.
2021-04-12 16:39:32 -07:00
src/com/godot/game
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
AndroidManifest.xml
Update Oculus vr configs and add support for accessing Oculus OpenXR runtime
2021-08-27 11:16:20 -07:00
build.gradle
Use current androidx Fragment library instead of legacy libraries
2021-09-19 11:37:19 +02:00
config.gradle
Use current androidx Fragment library instead of legacy libraries
2021-09-19 11:37:19 +02:00
gradle.properties
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-20 16:36:00 -07:00
settings.gradle
Add support for Play Asset Delivery.
2021-09-15 06:02:53 -07:00
Powered by Gitea Version: 1.24.4 Page: 227ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API