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cbda02991f809f71265b8596dfd91e27df2f7b29
godot/scene
History
Rémi Verschelde b9b773c3f0 Merge pull request #43881 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 10th batch
2020-11-26 10:39:20 +01:00
..
2d
Merge pull request #43881 from akien-mga/3.2-cherrypicks
2020-11-26 10:39:20 +01:00
3d
Merge pull request #43881 from akien-mga/3.2-cherrypicks
2020-11-26 10:39:20 +01:00
animation
Fix premature end of animation playing backwards
2020-11-11 15:12:01 +01:00
audio
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
debugger
Fix debugger not getting focused on break on Windows
2020-07-21 01:09:17 +02:00
gui
Update clear button when clicked
2020-11-26 09:38:47 +01:00
main
Do not start Timer upon manual switching of internal process
2020-11-26 09:38:45 +01:00
resources
Describe ImageTexture, Image creation and usage
2020-11-17 18:06:52 +02:00
register_scene_types.cpp
[3.2] Added UniformRef visual shader node
2020-08-11 15:04:06 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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