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c4e49b4aed4f872cb9bcfad3e32e856429dd787e
godot/editor/run
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Rémi Verschelde c7ae694d6b Merge pull request #113300 from LanzaSchneider/fix-focus-grab-warning-macos
MacOS: Fix focus grab warning on macOS when running game in embedded mode.
2025-12-01 11:49:58 +01:00
..
editor_run_bar.cpp
Merge pull request #109987 from van800/shakhov/dap-devices
2025-11-12 11:24:10 -06:00
editor_run_bar.h
Refactor debugging on a device with DAP - now possible with all device types
2025-11-11 22:54:01 +01:00
editor_run_native.cpp
Refactor debugging on a device with DAP - now possible with all device types
2025-11-11 22:54:01 +01:00
editor_run_native.h
…
editor_run.cpp
Fix verbose running message
2025-10-24 23:18:55 +02:00
editor_run.h
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embedded_process.cpp
Remove #include "scene/main/timer.h" from control.h
2025-10-05 14:41:06 +09:00
embedded_process.h
Remove #include "scene/main/timer.h" from control.h
2025-10-05 14:41:06 +09:00
game_view_plugin.cpp
Merge pull request #113300 from LanzaSchneider/fix-focus-grab-warning-macos
2025-12-01 11:49:58 +01:00
game_view_plugin.h
[Editor] Disable embedded mode, if --headless is in the main instance argument list.
2025-11-28 10:48:43 +02:00
run_instances_dialog.cpp
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run_instances_dialog.h
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