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bfd62d7cdff28f67c786b3135e01374d672e71de
godot/scene
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Alistair Leslie-Hughes bfd62d7cdf Visual shader refacter use of connection
2023-12-12 07:36:28 +11:00
..
2d
Fixes TileMap occluders
2023-12-08 10:07:28 +01:00
3d
Merge pull request #85120 from dsnopek/gl-lightmap
2023-12-08 15:23:27 +01:00
animation
Merge pull request #85681 from KoBeWi/continue_but_not_now
2023-12-04 23:21:34 +01:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #85054 from miv391/highlight-minimap-error-lines
2023-12-08 18:45:54 +01:00
main
Merge pull request #85313 from kitbdev/fix-exit-hide
2023-12-08 15:23:32 +01:00
resources
Visual shader refacter use of connection
2023-12-12 07:36:28 +11:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Improve engine startup/shutdown benchmarks
2023-12-08 12:53:04 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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