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b657d2df901fc88aa232962ff3281ece14a72abe
godot/platform
History
Juan Linietsky a65edb4caa Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-26 14:26:19 -03:00
..
android
-improved physics ccd
2014-02-19 11:57:14 -03:00
bb10
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
flash
-run script in editor
2014-02-20 23:01:44 -03:00
iphone
-improved physics ccd
2014-02-19 11:57:14 -03:00
isim
Update SConstruct build scripts for iOS Simulator build
2014-02-15 23:17:23 +08:00
javascript
-improved physics ccd
2014-02-19 11:57:14 -03:00
nacl
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
osx
OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays.
2014-02-18 22:48:38 -05:00
server
Stop tracking platform/server/logo.h for it will be autogenerated
2014-02-19 23:51:08 +08:00
windows
Fix for 64Bit builds with VC from command line
2014-02-22 13:40:10 +01:00
x11
fixie
2014-02-26 14:25:42 -03:00
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