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a7ab249a2a066cc74fcda0683c45dc3abecd2256
godot/modules/fbx
History
Lukas Tenbrink e2931a5c19 Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
..
doc_classes
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-30 23:42:11 +02:00
editor
Implement naming version system for FBX and Blend importers like glTF
2025-06-10 09:42:54 -07:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_document.cpp
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
fbx_document.h
Implement naming version system for FBX and Blend importers like glTF
2025-06-10 09:42:54 -07:00
fbx_state.cpp
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_state.h
Core: Convert Pair/KeyValue to constexpr
2025-05-15 10:37:41 -05:00
register_types.cpp
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
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