Files
godot/modules/gdscript
Rémi Verschelde 99d9188da8 Add preload and PI to GDScript reserved keywords
I've noticed that gd_tokenizer also has keywords for `switch' and `do', but they seem not to be supported actually (only used in commented code for the shader language), so I don't add them.
2016-02-04 10:26:10 +01:00
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2014-02-24 09:53:33 -03:00
2016-01-24 23:45:11 +01:00
2015-11-01 20:53:26 +01:00