Files
godot/scene
风青山 95851a05bc Remove redundant calculation code in RichTextLabel::_get_line_max_width()
Since `_shape_line()` is called recursively, nested tables will be
calculated first, so there is no need to calculate the `max_width`
of the columns of the nested table in `_get_line_max_width()` again.
2026-02-24 09:48:16 +08:00
..
2026-02-16 17:41:32 +01:00