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godot/platform
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Thaddeus Crews 29ff6c3469 Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
Revert the removal of the `gradle_build/compress_native_libraries` export option
2025-08-12 11:46:33 -05:00
..
android
Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
2025-08-12 11:46:33 -05:00
ios
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
linuxbsd
Fix the usage of libudev and dbus with SDL
2025-07-31 15:05:06 +05:00
macos
[macOS] Fix warp_mouse in game mode.
2025-08-10 11:38:25 +03:00
visionos
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
web
Merge pull request #108384 from adamscott/fix-sample-deletion
2025-08-03 10:50:49 -05:00
windows
Merge pull request #109300 from bruvzg/win_ndrag_rel
2025-08-06 12:01:18 -05:00
platform_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
register_platform_apis.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
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