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89b8de71c0b1bfb2b1a69c082ee9605c7fe8c2af
godot/platform/android/export
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Rémi Verschelde 89b8de71c0 Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
2021-12-09 23:04:41 +01:00
..
export_plugin.cpp
Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
2021-12-09 23:04:41 +01:00
export_plugin.h
Pass the correct export_format argument to locate the assets directory when exporting.
2021-10-11 08:24:21 -07:00
export.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godot_plugin_config.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
godot_plugin_config.h
Split android platform export template into multiple files
2021-08-12 17:15:02 +03:00
gradle_export_util.cpp
Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
2021-12-09 23:04:41 +01:00
gradle_export_util.h
Add support for configuring the xr hand tracking frequency mode
2021-12-09 12:25:48 -08:00
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