Files
godot/servers/visual
lawnjelly 8814578ceb MultiRect - Fix flushing in TextEdit
The FontDrawer used in TextEdit was previously not being flushed before drawing auto-completion boxes. This was causing rendering artifacts.
This PR also increases the backward compatibility of the MultiRect OFF mode, by forcing a flush after each character.
2023-07-15 14:02:21 +01:00
..
2023-04-25 20:17:33 +01:00
2021-07-14 11:43:23 +01:00