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Makes it more consistent with the rest of the `WaylandThread` methods (so that we can silently check for the window's existence). Fixes errors when trying to capture the pointer when no surface has been pointed yet (its logic assumed that this method was silent). We double-check everywhere anyway but I added it in some places where we can't either guarantee that it'll check (to avoid segfaults) or that would be useful to report directly.
Linux/*BSD platform port
This folder contains the C++ code for the Linux/*BSD platform port.
See also misc/dist/linux folder for additional files
used by this platform.
Documentation
- Compiling for Linux/*BSD
- Instructions on building this platform port from source.
- Exporting for Linux/*BSD
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.svg is derived from the Linux logo:
Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.