Files
godot/editor
bruvzg dab4cf3ed6 Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2021-05-06 23:19:45 +03:00
..
2021-02-18 12:23:25 +01:00