Files
godot/core
bruvzg dab4cf3ed6 Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2021-05-06 23:19:45 +03:00
..
2021-01-13 16:17:06 +01:00
2021-01-13 16:17:06 +01:00