Files
godot/modules
Juan Linietsky 7211e041df Optimizations for GDScript VM
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps.
* OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x.

I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
2023-01-02 23:44:19 +01:00
..
2022-10-14 14:34:15 +02:00
2022-10-14 14:34:15 +02:00
2022-10-14 14:34:15 +02:00
2022-10-14 14:34:15 +02:00
2022-12-02 01:34:05 +11:00
2023-01-02 23:44:19 +01:00
2022-10-14 14:34:15 +02:00
2022-09-01 13:13:19 +02:00
2022-10-14 14:34:15 +02:00
2022-10-14 14:34:15 +02:00
2022-05-04 17:34:51 +02:00
2022-12-01 21:46:30 -06:00