Files
godot/editor/plugins
Emmanuel Barroga 6c83550dfc Fix Redundant Navigation Polygons
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon.  So each time you made an adjustment, another copy of the polygon would be created.
2019-08-04 16:09:57 -07:00
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2019-02-19 21:52:56 -03:00