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4da4277dc9ff253ec9b23af1355d6f8bcefff5ca
godot/scene
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Sonoracpp d006f50db3 Disable GIProbe emission when disabled on a material
Fixes https://github.com/godotengine/godot/issues/48230

(cherry picked from commit 0b723358bb)
2021-05-18 11:58:45 +02:00
..
2d
Check if _direct_state_changed() argument is valid
2021-04-26 11:51:00 +02:00
3d
Disable GIProbe emission when disabled on a material
2021-05-18 11:58:45 +02:00
animation
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
2021-05-09 16:14:11 +02:00
audio
Don't fade out after pausing unless stream is running
2021-02-19 15:55:41 +01:00
debugger
Fixes display of programmatically created value in remote inspector
2021-05-17 13:02:57 +02:00
gui
Fix Tree::get_column_at_position crash
2021-05-17 13:12:56 +02:00
main
SceneTree: Fix type hints for global_menu_action signal
2021-04-29 13:27:42 +02:00
resources
Fix normals of PrismMesh
2021-05-17 13:13:02 +02:00
register_scene_types.cpp
Require editor restart after changing GUI custom theme or font
2021-03-30 16:02:33 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-05-04 12:54:34 +02:00
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