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48bed5050b4a2d695953ace409c577bdfefe0038
godot/scene
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Gilles Roudière 48bed5050b Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
..
2d
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
3d
Merge pull request #86473 from reduz/audio-playback-parameters
2024-01-16 10:35:36 +01:00
animation
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
audio
Implement audio stream playback parameters.
2024-01-16 10:31:52 +01:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #87249 from bruvzg/macos_menu_clear
2024-01-16 15:07:47 +01:00
main
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
resources
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
theme
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix some build errors with disable_3d=Yes
2024-01-07 00:44:33 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
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