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43862fbf44a7d92dfe1ffcf30d710a49210fa60b
godot/scene
History
Haoyu Qiu 43862fbf44 Store ObjectID instead of pointer for KinematicCollision owner
2024-04-15 12:32:17 +08:00
..
2d
Store ObjectID instead of pointer for KinematicCollision owner
2024-04-15 12:32:17 +08:00
3d
Store ObjectID instead of pointer for KinematicCollision owner
2024-04-15 12:32:17 +08:00
animation
Optimize AnimationTree::_process_graph()
2024-03-18 09:01:41 +00:00
audio
Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan
2023-02-17 12:15:27 +01:00
debugger
Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing
2023-01-20 12:12:46 +01:00
gui
Fix signed distance field font rendering
2024-02-05 17:50:33 +00:00
main
Add Node.is_node_ready
2024-04-08 17:44:23 +08:00
resources
Add is_zero_approx methods to Vector{2,3}
2024-04-10 19:02:42 +08:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
register_scene_types.cpp
Discrete Level of Detail
2024-02-10 18:54:25 +00:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
scene_string_names.cpp
Backporting #76859 to 3.x
2023-09-12 09:45:23 -05:00
scene_string_names.h
Backporting #76859 to 3.x
2023-09-12 09:45:23 -05:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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