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3c43508ed7c462b35d73bed92a350947caece511
godot/main
History
Thaddeus Crews 3c43508ed7 Merge pull request #102427 from AThousandShips/fix_substr
Clean up some uses of `String::substr`
2025-03-07 15:12:33 -06:00
..
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
SCons: Remove run_in_subprocess dependency
2024-03-11 13:20:09 -05:00
main_timer_sync.cpp
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
main_timer_sync.h
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main.cpp
Clean up some uses of String::substr
2025-03-07 14:50:38 +01:00
main.h
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
performance.cpp
Use std::size instead of sizeof(a) / sizeof(a[0]) pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
performance.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
steam_tracker.cpp
Fix various typos
2025-01-08 14:47:42 +02:00
steam_tracker.h
Fix various typos
2025-01-08 14:47:42 +02:00
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