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3abe6ae2811cc97d93063252b1312d9d4f91d06f
godot/platform
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Rémi Verschelde 42d3d9c345 SCons: Fix debug_symbols tests after switch to BoolVariable
Bug introduced in #45679.

Fixes part of #45816.

(cherry picked from commit 849c090343)

Also removes useless `debug_symbols=full` mode.
2021-02-08 22:36:32 +01:00
..
android
Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed.
2021-02-05 13:29:02 +01:00
iphone
[iOS] Remove remote notifications code
2021-02-05 09:26:09 +01:00
javascript
Merge pull request #45706 from Faless/js/3.x_editor_preload
2021-02-04 14:54:04 +01:00
osx
SCons: Fix debug_symbols tests after switch to BoolVariable
2021-02-08 22:36:32 +01:00
server
SCons: Fix debug_symbols tests after switch to BoolVariable
2021-02-08 22:36:32 +01:00
uwp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
windows
SCons: Fix debug_symbols tests after switch to BoolVariable
2021-02-08 22:36:32 +01:00
x11
SCons: Fix debug_symbols tests after switch to BoolVariable
2021-02-08 22:36:32 +01:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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