Files
godot/scene
Matthias Hoelzl 2beadf7ac0 Fix displacement for centered tilemaps
- Fixes tile and collision placement for tilemaps with
  `tile_origin` set to `TILE_ORIGIN_CENTER`.
- Also fixes a bug in the offset computation for collision shapes
  with `flip_v` flag set to true if `tile_origin` is
  `TILE_ORIGIN_BOTTOM_LEFT`.
2017-11-27 15:12:30 +01:00
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2017-11-27 15:12:30 +01:00
2017-11-25 23:48:30 +01:00
2017-08-27 22:13:45 +02:00