Logo
Explore Help
Sign In
godotengine/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-01-03 18:11:19 +03:00
Code Issues Packages Projects Releases Wiki Activity
Files
220f24c191149444dfd34d03d22d4e451dfcaa49
godot/modules/webxr
History
David Snopek 0eb6dfa04a Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR.
(cherry picked from commit f6e8da3661)
2021-02-02 13:02:46 +01:00
..
doc_classes
Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR.
2021-02-02 13:02:46 +01:00
native
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
config.py
Add support for WebXR
2021-01-04 17:01:42 -06:00
godot_webxr.h
Support mono devices in WebXR
2021-01-25 08:36:29 -06:00
register_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
Add support for WebXR
2021-01-04 17:01:42 -06:00
webxr_interface_js.cpp
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
webxr_interface_js.h
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
webxr_interface.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
webxr_interface.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
Powered by Gitea Version: 1.24.4 Page: 646ms Template: 38ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API