Files
godot/platform/windows
Aitor Guevara 21f3e69a24 [Windows] Use default aggregate initialization for NVAPI settings
Using the member initialization encouraged in NVAPI documentation for
NVDRS_SETTING results in builds enabling `dev_mode` breaking. Default
aggregate initialization results in a clean build though.
2024-07-25 14:41:46 +02:00
..
2024-07-11 17:56:45 +02:00
2024-07-11 17:56:45 +02:00
2024-07-23 14:33:51 +03:00
2023-02-28 13:38:01 +01:00
2024-07-11 17:56:45 +02:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation