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1d5042c9e265219dec8da7311879f12ef3ef698b
godot/servers/audio
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Aaron Franke 1d5042c9e2 Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
..
effects
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_driver_dummy.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_driver_dummy.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_filter_sw.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_filter_sw.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_rb_resampler.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_rb_resampler.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_stream.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_stream.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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