Files
godot/editor/plugins
clayjohn 36a005fafc Add RENDERING_INFO parameters to GL Compatibility renderer
This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times

This also adds memory tracking to textures and buffers to catch memory leaks.

This also cleans up some memory leaks that the new system caught.
2023-06-16 09:10:00 +02:00
..
2023-04-20 20:12:47 +02:00
2023-06-06 15:36:51 +01:00
2023-06-06 15:36:51 +01:00