Files
godot/doc
bruvzg 1af06d3d46 Rename scancode to keycode.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2020-02-25 12:30:33 +02:00
..
2020-02-25 12:30:33 +02:00
2018-11-20 11:15:02 +01:00
2018-12-27 13:57:08 +01:00