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182b4741ea586ed04b0c180c2bc67d457c0104ad
godot/modules/lightmapper_rd
History
BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI
Co-authored-by: dearthdev <nathandearthdev@gmail.com>
2024-12-12 11:00:28 +01:00
..
config.py
Disable lightmapper_rd module in non-editor builds (and in Android editor)
2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
lightmapper_rd.h
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
lm_blendseams.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
lm_common_inc.glsl
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
lm_compute.glsl
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
lm_raster.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
register_types.cpp
Fix unlimited project option ranges that could cause crashes.
2023-12-22 09:14:45 +03:00
register_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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