Logo
Explore Help
Sign In
godotengine/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-01-08 00:25:01 +03:00
Code Issues Packages Projects Releases Wiki Activity
Files
16ee2f22ebcee95e0263bc00a1b785f425f8e5b3
godot/servers/rendering/dummy/storage
History
David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
Fixed style error.

Updated dummy mesh_storage to move from cpp to h the return of a blank Rid on _multimesh_get_buffer_rd_rid.
2024-11-14 15:52:08 -06:00
..
light_storage.cpp
Fix LightmapGI causes crash when using --headless
2024-08-07 11:38:05 +02:00
light_storage.h
Add shadow_caster_mask to Light3D.
2024-08-12 00:17:11 +01:00
material_storage.cpp
Fix texture samplers to not being last in the property list
2024-07-29 09:19:09 +03:00
material_storage.h
Set clang-format RemoveSemicolon rule to true
2024-10-25 13:49:43 -04:00
mesh_storage.cpp
Fixed Timestep Interpolation: MultiMesh
2024-08-18 17:14:59 +02:00
mesh_storage.h
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
2024-11-14 15:52:08 -06:00
particles_storage.h
Particle internal refactor and additions for more artistic control
2023-10-10 20:03:35 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
texture_storage.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
texture_storage.h
Set clang-format RemoveSemicolon rule to true
2024-10-25 13:49:43 -04:00
utilities.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
utilities.h
Set clang-format RemoveSemicolon rule to true
2024-10-25 13:49:43 -04:00
Powered by Gitea Version: 1.24.4 Page: 645ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API