Files
godot/core/io/packet_peer_udp.cpp
Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
2020-05-14 16:54:55 +02:00

335 lines
10 KiB
C++

/*************************************************************************/
/* packet_peer_udp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "packet_peer_udp.h"
#include "core/io/ip.h"
void PacketPeerUDP::set_blocking_mode(bool p_enable) {
blocking = p_enable;
}
void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) {
broadcast = p_enabled;
if (_sock.is_valid() && _sock->is_open())
_sock->set_broadcasting_enabled(p_enabled);
}
Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!p_multi_address.is_valid(), ERR_INVALID_PARAMETER);
if (!_sock->is_open()) {
IP::Type ip_type = p_multi_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
Error err = _sock->open(NetSocket::TYPE_UDP, ip_type);
ERR_FAIL_COND_V(err != OK, err);
_sock->set_blocking_enabled(false);
_sock->set_broadcasting_enabled(broadcast);
}
return _sock->join_multicast_group(p_multi_address, p_if_name);
}
Error PacketPeerUDP::leave_multicast_group(IP_Address p_multi_address, String p_if_name) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!_sock->is_open(), ERR_UNCONFIGURED);
return _sock->leave_multicast_group(p_multi_address, p_if_name);
}
String PacketPeerUDP::_get_packet_ip() const {
return get_packet_address();
}
Error PacketPeerUDP::_set_dest_address(const String &p_address, int p_port) {
IP_Address ip;
if (p_address.is_valid_ip_address()) {
ip = p_address;
} else {
ip = IP::get_singleton()->resolve_hostname(p_address);
if (!ip.is_valid())
return ERR_CANT_RESOLVE;
}
set_dest_address(ip, p_port);
return OK;
}
int PacketPeerUDP::get_available_packet_count() const {
// TODO we should deprecate this, and expose poll instead!
Error err = const_cast<PacketPeerUDP *>(this)->_poll();
if (err != OK)
return -1;
return queue_count;
}
Error PacketPeerUDP::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
Error err = _poll();
if (err != OK)
return err;
if (queue_count == 0)
return ERR_UNAVAILABLE;
uint32_t size = 0;
uint8_t ipv6[16];
rb.read(ipv6, 16, true);
packet_ip.set_ipv6(ipv6);
rb.read((uint8_t *)&packet_port, 4, true);
rb.read((uint8_t *)&size, 4, true);
rb.read(packet_buffer, size, true);
--queue_count;
*r_buffer = packet_buffer;
r_buffer_size = size;
return OK;
}
Error PacketPeerUDP::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!peer_addr.is_valid(), ERR_UNCONFIGURED);
Error err;
int sent = -1;
if (!_sock->is_open()) {
IP::Type ip_type = peer_addr.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
err = _sock->open(NetSocket::TYPE_UDP, ip_type);
ERR_FAIL_COND_V(err != OK, err);
_sock->set_blocking_enabled(false);
_sock->set_broadcasting_enabled(broadcast);
}
do {
if (connected) {
err = _sock->send(p_buffer, p_buffer_size, sent);
} else {
err = _sock->sendto(p_buffer, p_buffer_size, sent, peer_addr, peer_port);
}
if (err != OK) {
if (err != ERR_BUSY)
return FAILED;
else if (!blocking)
return ERR_BUSY;
// Keep trying to send full packet
continue;
}
return OK;
} while (sent != p_buffer_size);
return OK;
}
int PacketPeerUDP::get_max_packet_size() const {
return 512; // uhm maybe not
}
Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_recv_buffer_size) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
Error err;
IP::Type ip_type = IP::TYPE_ANY;
if (p_bind_address.is_valid())
ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
err = _sock->open(NetSocket::TYPE_UDP, ip_type);
if (err != OK)
return ERR_CANT_CREATE;
_sock->set_blocking_enabled(false);
_sock->set_reuse_address_enabled(true);
_sock->set_broadcasting_enabled(broadcast);
err = _sock->bind(p_bind_address, p_port);
if (err != OK) {
_sock->close();
return err;
}
rb.resize(nearest_shift(p_recv_buffer_size));
return OK;
}
Error PacketPeerUDP::connect_socket(Ref<NetSocket> p_sock) {
Error err;
int read = 0;
uint16_t r_port;
IP_Address r_ip;
err = p_sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, r_ip, r_port, true);
ERR_FAIL_COND_V(err != OK, err);
err = p_sock->connect_to_host(r_ip, r_port);
ERR_FAIL_COND_V(err != OK, err);
_sock = p_sock;
peer_addr = r_ip;
peer_port = r_port;
packet_ip = peer_addr;
packet_port = peer_port;
connected = true;
return OK;
}
Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
Error err;
if (!_sock->is_open()) {
IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
err = _sock->open(NetSocket::TYPE_UDP, ip_type);
ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN);
_sock->set_blocking_enabled(false);
}
err = _sock->connect_to_host(p_host, p_port);
// I see no reason why we should get ERR_BUSY (wouldblock/eagain) here.
// This is UDP, so connect is only used to tell the OS to which socket
// it shuold deliver packets when multiple are bound on the same address/port.
if (err != OK) {
close();
ERR_FAIL_V_MSG(FAILED, "Unable to connect");
}
connected = true;
peer_addr = p_host;
peer_port = p_port;
// Flush any packet we might still have in queue.
rb.clear();
return OK;
}
bool PacketPeerUDP::is_connected_to_host() const {
return connected;
}
void PacketPeerUDP::close() {
if (_sock.is_valid())
_sock->close();
rb.resize(16);
queue_count = 0;
connected = false;
}
Error PacketPeerUDP::wait() {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
return _sock->poll(NetSocket::POLL_TYPE_IN, -1);
}
Error PacketPeerUDP::_poll() {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
if (!_sock->is_open()) {
return FAILED;
}
Error err;
int read;
IP_Address ip;
uint16_t port;
while (true) {
if (connected) {
err = _sock->recv(recv_buffer, sizeof(recv_buffer), read);
ip = peer_addr;
port = peer_port;
} else {
err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
}
if (err != OK) {
if (err == ERR_BUSY)
break;
return FAILED;
}
if (rb.space_left() < read + 24) {
#ifdef TOOLS_ENABLED
WARN_PRINT("Buffer full, dropping packets!");
#endif
continue;
}
uint32_t port32 = port;
rb.write(ip.get_ipv6(), 16);
rb.write((uint8_t *)&port32, 4);
rb.write((uint8_t *)&read, 4);
rb.write(recv_buffer, read);
++queue_count;
}
return OK;
}
bool PacketPeerUDP::is_listening() const {
return _sock.is_valid() && _sock->is_open();
}
IP_Address PacketPeerUDP::get_packet_address() const {
return packet_ip;
}
int PacketPeerUDP::get_packet_port() const {
return packet_port;
}
void PacketPeerUDP::set_dest_address(const IP_Address &p_address, int p_port) {
ERR_FAIL_COND_MSG(connected, "Destination address cannot be set for connected sockets");
peer_addr = p_address;
peer_port = p_port;
}
void PacketPeerUDP::_bind_methods() {
ClassDB::bind_method(D_METHOD("listen", "port", "bind_address", "recv_buf_size"), &PacketPeerUDP::listen, DEFVAL("*"), DEFVAL(65536));
ClassDB::bind_method(D_METHOD("close"), &PacketPeerUDP::close);
ClassDB::bind_method(D_METHOD("wait"), &PacketPeerUDP::wait);
ClassDB::bind_method(D_METHOD("is_listening"), &PacketPeerUDP::is_listening);
ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &PacketPeerUDP::connect_to_host);
ClassDB::bind_method(D_METHOD("is_connected_to_host"), &PacketPeerUDP::is_connected_to_host);
ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip);
ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port);
ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address);
ClassDB::bind_method(D_METHOD("set_broadcast_enabled", "enabled"), &PacketPeerUDP::set_broadcast_enabled);
ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group);
ClassDB::bind_method(D_METHOD("leave_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::leave_multicast_group);
}
PacketPeerUDP::PacketPeerUDP() :
_sock(Ref<NetSocket>(NetSocket::create())) {
rb.resize(16);
}
PacketPeerUDP::~PacketPeerUDP() {
close();
}