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0b4fd92a17bd2dc382f26dafaa650f915231747d
godot/servers/rendering/storage
History
Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage
2022-04-17 13:13:22 +10:00
..
light_storage.h
Move light, reflection probe and lightmap into LightStorage
2022-04-17 13:13:18 +10:00
material_storage.h
Extract global variable, shader and material storage
2022-03-31 21:49:42 +11:00
mesh_storage.h
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
2022-04-02 16:29:04 +11:00
particles_storage.h
Moved particles into ParticlesStorage
2022-04-17 13:13:22 +10:00
SCsub
Split dummy renderer classes into separate files
2022-03-16 17:43:10 +11:00
texture_storage.h
Merge canvas and decal into TextureStorage and add render target
2022-04-17 12:59:50 +10:00
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