Files
godot/scene/main
lawnjelly 0b30d77384 Physics Interpolation - refactor Camera and fix get_camera_transform()
* Moves 3D Camera interpolation scene side.
* Automatically switches `get_camera_transform()` to report interpolated transform during `_process()`.
* Fixes `ClippedCamera` to work with physics interpolation.
2024-06-09 12:08:27 +01:00
..
2023-01-10 15:26:54 +01:00
2024-05-20 10:28:58 +01:00