Files
godot/modules
Fabio Alessandrelli 062413fb30 [ENet] Explicitely destroy hosts on close
To ensure we free up the UDP port even if a script is holding a
reference to the underlying host, we need to explicitly destroy it on
close.
2025-02-14 15:51:03 +01:00
..
2024-12-20 18:51:01 +08:00
2025-01-08 14:47:42 +02:00
2025-01-09 22:03:43 +01:00
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