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052ca31a36992db74855babf125268b8578ef65a
godot/platform
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Rémi Verschelde 052ca31a36 HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@
Follow-up to #51002.

(cherry picked from commit 16f49d4b29)
2021-09-21 14:26:15 +02:00
..
android
Fix possible null pointer exception.
2021-08-18 23:27:30 +02:00
iphone
[iOS] Use platform generated api to initialize iOS plugins
2021-08-13 10:36:58 +02:00
javascript
HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@
2021-09-21 14:26:15 +02:00
osx
[macOS, Mono] Automatically enable JIT entitlements for the Mono exports.
2021-09-16 13:29:53 +02:00
server
Add partial support for Android scoped storage.
2021-08-16 09:56:32 +02:00
uwp
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-13 10:36:57 +02:00
windows
Add partial support for Android scoped storage.
2021-08-16 09:56:32 +02:00
x11
Add partial support for Android scoped storage.
2021-08-16 09:56:32 +02:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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